I built a talking Charles Dickens for the Bank of England!

Two weeks ago I was assigned an animation for the Bank of England. I had to create a Charles Dickens character lip syncing a famous quote by the writer himself.

I used Z-Brush for this project and then I retopologized the mesh in Maya.

My character mesh is composed of two objects, a head and a torso.

I then created some blend shapes and proceeded to the animation. Overall it was really enjoyable to use Z brush for the sculpt and the blend shapes in Maya for the lip sync.

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